Daggerwind Scrolls is a traditional 1st/3rd person CRPG dungeon crawl game written using C# for Mac OS X (Unity3D). Its a fan based project inspired by ‘The Elder Scrolls Daggerfall’, Bethesda Softworks 1996.

This project isn’t an attempt to faithfully recreate ‘Daggerfall’, but the game experience, (or more to the point the way in which the experience was remembered).

The development will try to capture the spirit in which the original game was made, which was hinted in Morrowind Italia’s interview with Ted Petterson (Arena design, and Daggerfall Lead designer)